Even the most meticulous Dungeon Master runs into unexpected player decisions or experiences prep burnout. The Generator Thread is your instant source of creative fuel, allowing you to build rich, textured content in seconds.
This thread is dedicated to procedural content creation. Instead of spending hours designing a random encounter table or inventing city names, you gain access to powerful tools that inject spontaneity and unique flavor into your game, keeping the narrative flowing smoothly toward the next Twist of Fate.
This is the home for all tools that reduce prep time and increase world depth:
Encounter Builders: Procedural methods for creating unique, balanced encounters tailored to specific environments or creature types.
Name & Lore Generators: Tools for instantly generating unique tavern names, local NPC quirks, or forgotten history details.
Dungeon Layout Tools: Random tables and guides for building quick, complex dungeon maps and room descriptions.
Plot Twist Starters: Quick-use tables that provide instant inspiration for when the party derails the main plot.

Far out upon the sea, they find a ship listing to the side. Its mast is broken and the sail, decorated with a skull and crossbones, billows sadly across the…

The tavern has small lanterns on the rickety tables. There are faded tapestries hung all through the building depicting battles of long ago. The main room is made of small…

Players love stopping random NPCs and asking them questions. This can get a bit tricky for the Dungeon Master because who has time to plan out what every NPC is…

In the derelict catacombs beneath the bustling city, a group of the city’s most elite meets. They are unidentifiable because each wears a velvet robe with a hood that descends…

The cavern is dark and ominous. The torches begin to dim as the party enters through the stone passageway. There is a steep decline into the center of the cavern.…

They walk through the darkening forest. The bare branches are reaching towards them as they scramble through. The wind whistles through the trees and they hear faint words being…

The once-opulent house is located in an area that used to be only for the wealthy merchants of the city. It has been looted many times and most of the…